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	<title>MLA Commons | Cody Mejeur | Activity</title>
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	<description>Activity feed for Cody Mejeur.</description>
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				<title>Cody Mejeur deposited Drawing Queer Intersections Through Video Game Archives in the group Global Digital Humanities Symposium</title>
				<link>https://hcommons.org/activity/p/1738223/</link>
				<pubDate>Fri, 14 May 2021 02:24:22 -0400</pubDate>

									<content:encoded><![CDATA[<p>This presentation brings together and builds on previous studies of queer representation using the LGBTQ Video Game Archive and the Represent Me games database (Cole et al. 2017) in order to investigate unexplored trends and invisible queer intersections in video games. Specifically, we draw on Queer Intersections in Video Games (Mejeur 2018), a&hellip;<span class="activity-read-more" id="activity-read-more-1738223"><a href="https://hcommons.org/activity/p/1738223/" rel="nofollow ugc">[Read more]</a></span></p>
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				<title>Cody Mejeur deposited Drawing Queer Intersections Through Video Game Archives in the group Gender Studies</title>
				<link>https://hcommons.org/activity/p/1738222/</link>
				<pubDate>Fri, 14 May 2021 02:24:17 -0400</pubDate>

									<content:encoded><![CDATA[<p>This presentation brings together and builds on previous studies of queer representation using the LGBTQ Video Game Archive and the Represent Me games database (Cole et al. 2017) in order to investigate unexplored trends and invisible queer intersections in video games. Specifically, we draw on Queer Intersections in Video Games (Mejeur 2018), a&hellip;<span class="activity-read-more" id="activity-read-more-1738222"><a href="https://hcommons.org/activity/p/1738222/" rel="nofollow ugc">[Read more]</a></span></p>
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				<title>Cody Mejeur deposited Drawing Queer Intersections Through Video Game Archives in the group Game Studies</title>
				<link>https://hcommons.org/activity/p/1738221/</link>
				<pubDate>Fri, 14 May 2021 02:24:13 -0400</pubDate>

									<content:encoded><![CDATA[<p>This presentation brings together and builds on previous studies of queer representation using the LGBTQ Video Game Archive and the Represent Me games database (Cole et al. 2017) in order to investigate unexplored trends and invisible queer intersections in video games. Specifically, we draw on Queer Intersections in Video Games (Mejeur 2018), a&hellip;<span class="activity-read-more" id="activity-read-more-1738221"><a href="https://hcommons.org/activity/p/1738221/" rel="nofollow ugc">[Read more]</a></span></p>
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				<title>Cody Mejeur deposited Drawing Queer Intersections Through Video Game Archives in the group Digital Humanists</title>
				<link>https://hcommons.org/activity/p/1738220/</link>
				<pubDate>Fri, 14 May 2021 02:23:49 -0400</pubDate>

									<content:encoded><![CDATA[<p>This presentation brings together and builds on previous studies of queer representation using the LGBTQ Video Game Archive and the Represent Me games database (Cole et al. 2017) in order to investigate unexplored trends and invisible queer intersections in video games. Specifically, we draw on Queer Intersections in Video Games (Mejeur 2018), a&hellip;<span class="activity-read-more" id="activity-read-more-1738220"><a href="https://hcommons.org/activity/p/1738220/" rel="nofollow ugc">[Read more]</a></span></p>
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				<guid isPermaLink="false">53415458f21a5e4e8abfe02119c95b84</guid>
				<title>Cody Mejeur deposited Drawing Queer Intersections Through Video Game Archives</title>
				<link>https://hcommons.org/activity/p/1738178/</link>
				<pubDate>Thu, 13 May 2021 18:27:52 -0400</pubDate>

									<content:encoded><![CDATA[<p>This presentation brings together and builds on previous studies of queer representation using the LGBTQ Video Game Archive and the Represent Me games database (Cole et al. 2017) in order to investigate unexplored trends and invisible queer intersections in video games. Specifically, we draw on Queer Intersections in Video Games (Mejeur 2018), a&hellip;<span class="activity-read-more" id="activity-read-more-1738178"><a href="https://hcommons.org/activity/p/1738178/" rel="nofollow ugc">[Read more]</a></span></p>
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				<title>Cody Mejeur&#039;s profile was updated</title>
				<link>https://hcommons.org/activity/p/1690730/</link>
				<pubDate>Thu, 11 Jun 2020 18:53:05 -0400</pubDate>

				
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				<title>Cody Mejeur deposited Neuroqueer: Contextualizing Narrative through Embodied Experience in the group Gender Studies</title>
				<link>https://hcommons.org/activity/p/1674958/</link>
				<pubDate>Sat, 11 Jan 2020 16:26:58 -0500</pubDate>

									<content:encoded><![CDATA[<p>As Sue Kim noted at the Narrative 2018 conference, the field of narrative theory is long overdue for a reckoning with its lack of diversity and its frequent silence on issues of race, gender, and sexuality in favor of supposedly neutral, universal qualities of narrative (Hogan 2010). To be sure, the recent works by scholars such as Warhol, Lanser,&hellip;<span class="activity-read-more" id="activity-read-more-1674958"><a href="https://hcommons.org/activity/p/1674958/" rel="nofollow ugc">[Read more]</a></span></p>
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				<title>Cody Mejeur deposited Neuroqueer: Contextualizing Narrative through Embodied Experience in the group Game Studies</title>
				<link>https://hcommons.org/activity/p/1674957/</link>
				<pubDate>Sat, 11 Jan 2020 16:26:55 -0500</pubDate>

									<content:encoded><![CDATA[<p>As Sue Kim noted at the Narrative 2018 conference, the field of narrative theory is long overdue for a reckoning with its lack of diversity and its frequent silence on issues of race, gender, and sexuality in favor of supposedly neutral, universal qualities of narrative (Hogan 2010). To be sure, the recent works by scholars such as Warhol, Lanser,&hellip;<span class="activity-read-more" id="activity-read-more-1674957"><a href="https://hcommons.org/activity/p/1674957/" rel="nofollow ugc">[Read more]</a></span></p>
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				<title>Cody Mejeur deposited Neuroqueer: Contextualizing Narrative through Embodied Experience</title>
				<link>https://hcommons.org/activity/p/1674871/</link>
				<pubDate>Fri, 10 Jan 2020 21:28:12 -0500</pubDate>

									<content:encoded><![CDATA[<p>As Sue Kim noted at the Narrative 2018 conference, the field of narrative theory is long overdue for a reckoning with its lack of diversity and its frequent silence on issues of race, gender, and sexuality in favor of supposedly neutral, universal qualities of narrative (Hogan 2010). To be sure, the recent works by scholars such as Warhol, Lanser,&hellip;<span class="activity-read-more" id="activity-read-more-1674871"><a href="https://hcommons.org/activity/p/1674871/" rel="nofollow ugc">[Read more]</a></span></p>
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				<title>Cody Mejeur deposited Ludonarrative: Queer Experiences, Embodied Stories, and Playful Realities in Video Games in the group Game Studies</title>
				<link>https://hcommons.org/activity/p/1671439/</link>
				<pubDate>Thu, 05 Dec 2019 16:25:43 -0500</pubDate>

									<content:encoded><![CDATA[<p>Narrative has been a central topic in game studies since the beginnings of the field, particularly in the foundational debates between narratology and ludology over whether or not games are narrative. Yet in the aftermath of those debates narrative has remained significantly limited to being a linear or at best multilinear form, and studies of&hellip;<span class="activity-read-more" id="activity-read-more-1671439"><a href="https://hcommons.org/activity/p/1671439/" rel="nofollow ugc">[Read more]</a></span></p>
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				<guid isPermaLink="false">d5e3ff4c658c1a8a13d94f4250ebcacb</guid>
				<title>Cody Mejeur deposited Ludonarrative: Queer Experiences, Embodied Stories, and Playful Realities in Video Games</title>
				<link>https://hcommons.org/activity/p/1671362/</link>
				<pubDate>Wed, 04 Dec 2019 17:35:08 -0500</pubDate>

									<content:encoded><![CDATA[<p>Narrative has been a central topic in game studies since the beginnings of the field, particularly in the foundational debates between narratology and ludology over whether or not games are narrative. Yet in the aftermath of those debates narrative has remained significantly limited to being a linear or at best multilinear form, and studies of&hellip;<span class="activity-read-more" id="activity-read-more-1671362"><a href="https://hcommons.org/activity/p/1671362/" rel="nofollow ugc">[Read more]</a></span></p>
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				<guid isPermaLink="false">8f1062529ca43c3bfbba43fb582aac49</guid>
				<title>Cody Mejeur created the group Getting Started with MSU Commons</title>
				<link>https://commons.msu.edu/activity/p/1643723/</link>
				<pubDate>Tue, 02 Jul 2019 15:19:41 -0400</pubDate>

				
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				<title>Cody Mejeur started the topic Scholarship on effects of toxic gaming cultures in the discussion Game Studies</title>
				<link>https://hcommons.org/groups/game-studies-1955272390/forum/topic/scholarship-on-effects-of-toxic-gaming-cultures/</link>
				<pubDate>Tue, 19 Mar 2019 20:11:07 -0400</pubDate>

									<content:encoded><![CDATA[<p>Hi All,</p>
<p>Based on the cesspool of Islamophobia and silencing of feminist, queer, and critical race studies scholarship that the GamesNetwork listserv has been lately, I&#8217;ve been thinking about expanding the Zotero collections here to include ones that address these areas, and particularly the links between toxic gamer/gaming cultures and violences&hellip;<span class="activity-read-more" id="activity-read-more-1635715"><a href="https://hcommons.org/groups/game-studies-1955272390/forum/topic/scholarship-on-effects-of-toxic-gaming-cultures/" rel="nofollow ugc">[Read more]</a></span></p>
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				<guid isPermaLink="false">18c5d12c177b8fc865b8d9b8a9dd56f3</guid>
				<title>Cody Mejeur replied to the topic CFP: Electronic Literature Organization Conference &#38; Media Arts Festival 2019 in the discussion Game Studies</title>
				<link>https://hcommons.org/groups/game-studies-1955272390/forum/topic/cfp-electronic-literature-organization-conference-media-arts-festival-2019-4/#post-21347</link>
				<pubDate>Tue, 19 Mar 2019 19:54:53 -0400</pubDate>

									<content:encoded><![CDATA[<p>This looks like such a fantastic conference, James! I&#8217;ve been meaning to make it to ELO for a long time. I know there&#8217;s a contingent of game studies folks that attend regularly, are there specific parts of the conference that are geared toward game studies (events, tracks, etc.)?</p>
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				<title>Cody Mejeur replied to the topic Introductions in the discussion Game Studies</title>
				<link>https://hcommons.org/groups/game-studies-1955272390/forum/topic/introductions-4/page/2/#post-20888</link>
				<pubDate>Tue, 05 Mar 2019 16:11:45 -0500</pubDate>

									<content:encoded><![CDATA[<p>Yay, so happy you&#8217;re here, Liz! Liz has done fantastic work lately with walking sims and learning&#8211;if memory serves, it was Firewatch among others?</p>
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				<title>Cody Mejeur&#039;s profile was updated</title>
				<link>https://hcommons.org/activity/p/1634015/</link>
				<pubDate>Mon, 04 Mar 2019 18:04:59 -0500</pubDate>

				
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				<guid isPermaLink="false">86bc7edf06539f8a3d4c5e4fd419c468</guid>
				<title>Cody Mejeur replied to the topic Introductions in the discussion Game Studies</title>
				<link>https://hcommons.org/groups/game-studies-1955272390/forum/topic/introductions-4/page/2/#post-20165</link>
				<pubDate>Thu, 07 Feb 2019 18:52:42 -0500</pubDate>

									<content:encoded><![CDATA[<p>Hi Damian,</p>
<p>I think most folks have forgotten about this group, and I&#8217;m at least partly to blame for that&#8211;after making it last fall, I got distracted by a number of other projects and didn&#8217;t keep up with this as much. I&#8217;m still very interested in developing it, particularly as a place to gather discussions, cfps, and resources for game studies&hellip;<span class="activity-read-more" id="activity-read-more-1631366"><a href="https://hcommons.org/groups/game-studies-1955272390/forum/topic/introductions-4/page/2/#post-20165" rel="nofollow ugc">[Read more]</a></span></p>
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				<title>Cody Mejeur started the topic Speedrunning Scholarship? in the discussion Game Studies</title>
				<link>https://hcommons.org/groups/game-studies-1955272390/forum/topic/speedrunning-scholarship/</link>
				<pubDate>Wed, 06 Feb 2019 23:56:48 -0500</pubDate>

									<content:encoded><![CDATA[<p>Hi All,</p>
<p>I&#8217;m working on an event for the Game Studies Guild at Michigan State, which does critical Let&#8217;s Play events where we play games and discuss them together. Our speaker for the event is focusing on speedrunning, but I&#8217;m having difficulty finding scholarship to read and share on the topic beyond Rainforest Scully-Blaker&#8217;s piece in Game&hellip;<span class="activity-read-more" id="activity-read-more-1631247"><a href="https://hcommons.org/groups/game-studies-1955272390/forum/topic/speedrunning-scholarship/" rel="nofollow ugc">[Read more]</a></span></p>
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				<title>Cody Mejeur replied to the topic Introductions in the discussion Game Studies</title>
				<link>https://hcommons.org/groups/game-studies-1955272390/forum/topic/introductions-4/#post-18305</link>
				<pubDate>Mon, 10 Dec 2018 19:35:07 -0500</pubDate>

									<content:encoded><![CDATA[<p>Hi Cristian, no worries at all! Still getting the group going as I&#8217;m able, and need to make a better habit of checking it myself! That makes total sense, and while there has definitely been work on this area since 2005, I think the sense I&#8217;ve gotten from Espen and others work on this is that building typologies and a systematized way to study and&hellip;<span class="activity-read-more" id="activity-read-more-1625352"><a href="https://hcommons.org/groups/game-studies-1955272390/forum/topic/introductions-4/#post-18305" rel="nofollow ugc">[Read more]</a></span></p>
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				<guid isPermaLink="false">c446cbc5e2e74d28053dc1fef2ee9f73</guid>
				<title>Cody Mejeur replied to the topic Introductions in the discussion Game Studies</title>
				<link>https://hcommons.org/groups/game-studies-1955272390/forum/topic/introductions-4/#post-17893</link>
				<pubDate>Mon, 19 Nov 2018 20:39:54 -0500</pubDate>

									<content:encoded><![CDATA[<p>Hi Cristian! I&#8217;m really interested in your project, and particularly how you see it fitting into/relating to other game studies projects that look at form and structures in games. The ludology camp of game studies in particular has long focused on game structures, forms, and ontologies (almost to the exclusion of anything else), and the two&hellip;<span class="activity-read-more" id="activity-read-more-1624127"><a href="https://hcommons.org/groups/game-studies-1955272390/forum/topic/introductions-4/#post-17893" rel="nofollow ugc">[Read more]</a></span></p>
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				<guid isPermaLink="false">c7d5b64f014cf77c793b2276f3c560ff</guid>
				<title>Cody Mejeur deposited “‘Look At Me, Boy!’: Carnivalesque, Masks, and Queer Performativity in BioShock” in the group Gender Studies</title>
				<link>https://hcommons.org/activity/p/1623256/</link>
				<pubDate>Thu, 08 Nov 2018 16:29:17 -0500</pubDate>

									<content:encoded><![CDATA[<p>Book chapter exploring the queering of identity in Bioshock, including analysis of masks and carnivalesque culture in the game. The chapter argues that Bioshock presents an opportunity to queer identity and cultural systems, but forecloses on that possibility and instead reinscribes violence. Finally, the chapter uses its close analysis of the&hellip;<span class="activity-read-more" id="activity-read-more-1623256"><a href="https://hcommons.org/activity/p/1623256/" rel="nofollow ugc">[Read more]</a></span></p>
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				<guid isPermaLink="false">b83dbecbde772ddb0c993142b82048ae</guid>
				<title>Cody Mejeur deposited “‘Look At Me, Boy!’: Carnivalesque, Masks, and Queer Performativity in BioShock” in the group Game Studies</title>
				<link>https://hcommons.org/activity/p/1623255/</link>
				<pubDate>Thu, 08 Nov 2018 16:29:16 -0500</pubDate>

									<content:encoded><![CDATA[<p>Book chapter exploring the queering of identity in Bioshock, including analysis of masks and carnivalesque culture in the game. The chapter argues that Bioshock presents an opportunity to queer identity and cultural systems, but forecloses on that possibility and instead reinscribes violence. Finally, the chapter uses its close analysis of the&hellip;<span class="activity-read-more" id="activity-read-more-1623255"><a href="https://hcommons.org/activity/p/1623255/" rel="nofollow ugc">[Read more]</a></span></p>
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				<guid isPermaLink="false">45abce7411d3de4e3f824829edbd0ea6</guid>
				<title>Cody Mejeur deposited Chasing Wild Space: Narrative Outsides and World-Building Frontiers in Knights of the Old Republic and The Old Republic in the group Game Studies</title>
				<link>https://hcommons.org/activity/p/1623254/</link>
				<pubDate>Thu, 08 Nov 2018 16:29:15 -0500</pubDate>

									<content:encoded><![CDATA[<p>As introduced in the iconic line that precedes the first film’s opening crawl, Star Wars’s galaxy far, far away is the foundation for the franchise’s worldbuilding efforts. It is the backdrop and context for the story told by any Star Wars film, novel, game, or other text,1 and as such it functions as a narrative world or storyworld. David Herma&hellip;<span class="activity-read-more" id="activity-read-more-1623254"><a href="https://hcommons.org/activity/p/1623254/" rel="nofollow ugc">[Read more]</a></span></p>
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				<guid isPermaLink="false">3c15e3ecd2326d2976c77454f16178a6</guid>
				<title>Cody Mejeur deposited Gamers, gender, and cruel optimism: the limits of social identity constructs in The Guild in the group Global Gaming Cultures</title>
				<link>https://hcommons.org/activity/p/1623253/</link>
				<pubDate>Thu, 08 Nov 2018 16:29:14 -0500</pubDate>

									<content:encoded><![CDATA[<p>Video game culture has a long, ongoing history of problems with representation and inclusivity, as a wide variety of forces have constructed video games and gaming as masculine. Against this<br />
background, the popular gamer-oriented web series The Guild (2007–2013) appears to offer a unique counterperspective, presenting a gender-diverse cast and f&hellip;<span class="activity-read-more" id="activity-read-more-1623253"><a href="https://hcommons.org/activity/p/1623253/" rel="nofollow ugc">[Read more]</a></span></p>
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				<guid isPermaLink="false">3af8a9513123536733aee04fbdb4d2e9</guid>
				<title>Cody Mejeur deposited Gamers, gender, and cruel optimism: the limits of social identity constructs in The Guild in the group Gender Studies</title>
				<link>https://hcommons.org/activity/p/1623252/</link>
				<pubDate>Thu, 08 Nov 2018 16:29:11 -0500</pubDate>

									<content:encoded><![CDATA[<p>Video game culture has a long, ongoing history of problems with representation and inclusivity, as a wide variety of forces have constructed video games and gaming as masculine. Against this<br />
background, the popular gamer-oriented web series The Guild (2007–2013) appears to offer a unique counterperspective, presenting a gender-diverse cast and f&hellip;<span class="activity-read-more" id="activity-read-more-1623252"><a href="https://hcommons.org/activity/p/1623252/" rel="nofollow ugc">[Read more]</a></span></p>
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				<guid isPermaLink="false">d931a0bc4c0d3777bf8b182c3135d073</guid>
				<title>Cody Mejeur deposited Gamers, gender, and cruel optimism: the limits of social identity constructs in The Guild in the group Game Studies</title>
				<link>https://hcommons.org/activity/p/1623251/</link>
				<pubDate>Thu, 08 Nov 2018 16:29:10 -0500</pubDate>

									<content:encoded><![CDATA[<p>Video game culture has a long, ongoing history of problems with representation and inclusivity, as a wide variety of forces have constructed video games and gaming as masculine. Against this<br />
background, the popular gamer-oriented web series The Guild (2007–2013) appears to offer a unique counterperspective, presenting a gender-diverse cast and f&hellip;<span class="activity-read-more" id="activity-read-more-1623251"><a href="https://hcommons.org/activity/p/1623251/" rel="nofollow ugc">[Read more]</a></span></p>
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				<title>Cody Mejeur started the topic CFP: Geographies of Digital Games in the discussion Game Studies</title>
				<link>https://hcommons.org/groups/game-studies-1955272390/forum/topic/cfp-geographies-of-digital-games/</link>
				<pubDate>Wed, 07 Nov 2018 21:31:15 -0500</pubDate>

									<content:encoded><![CDATA[<p>“Geographies of Digital Games”<br />
Organisers: Nick Rush-Cooper (Newcastle University, UK) and Emma Fraser (Manchester University, UK) Association of American Geographers Annual Meeting<br />
April 3-7 2019, Washington DC<br />
<a href="https://annualmeeting.aag.org/AAGAnnualMeeting?fbclid=IwAR2Fa9hHrbbb1WsFNJQocVIRHo9U8W_IUXFLV2oHVbpYgXN_zs38o23tXyw" rel="noopener nofollow" rel="nofollow ugc">https://annualmeeting.aag.org/AAGAnnualMeeting</a> Computer, video, mobile and digital games are fundamentally geographical: They are sit&hellip;<span class="activity-read-more" id="activity-read-more-1623163"><a href="https://hcommons.org/groups/game-studies-1955272390/forum/topic/cfp-geographies-of-digital-games/" rel="nofollow ugc">[Read more]</a></span></p>
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				<title>Cody Mejeur started the topic Sharing Work in the discussion Game Studies</title>
				<link>https://hcommons.org/groups/game-studies-1955272390/forum/topic/sharing-work/</link>
				<pubDate>Wed, 07 Nov 2018 20:53:31 -0500</pubDate>

									<content:encoded><![CDATA[<p>Hi All,</p>
<p>I&#8217;ve just been adding my publications to the CORE repository here, and tagged the Game Studies group on the deposits so it&#8217;s easy to find them. One great benefit of depositing work into CORE is that it gets a DOI, if that publication doesn&#8217;t have one already. If you deposit any game studies work, please tag it to the group so members can&hellip;<span class="activity-read-more" id="activity-read-more-1623153"><a href="https://hcommons.org/groups/game-studies-1955272390/forum/topic/sharing-work/" rel="nofollow ugc">[Read more]</a></span></p>
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				<title>Cody Mejeur deposited “‘Look At Me, Boy!’: Carnivalesque, Masks, and Queer Performativity in BioShock”</title>
				<link>https://hcommons.org/activity/p/1623149/</link>
				<pubDate>Wed, 07 Nov 2018 20:45:59 -0500</pubDate>

									<content:encoded><![CDATA[<p>Book chapter exploring the queering of identity in Bioshock, including analysis of masks and carnivalesque culture in the game. The chapter argues that Bioshock presents an opportunity to queer identity and cultural systems, but forecloses on that possibility and instead reinscribes violence. Finally, the chapter uses its close analysis of the&hellip;<span class="activity-read-more" id="activity-read-more-1623149"><a href="https://hcommons.org/activity/p/1623149/" rel="nofollow ugc">[Read more]</a></span></p>
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				<title>Cody Mejeur deposited Chasing Wild Space: Narrative Outsides and World-Building Frontiers in Knights of the Old Republic and The Old Republic</title>
				<link>https://hcommons.org/activity/p/1623144/</link>
				<pubDate>Wed, 07 Nov 2018 20:22:20 -0500</pubDate>

									<content:encoded><![CDATA[<p>As introduced in the iconic line that precedes the first film’s opening crawl, Star Wars’s galaxy far, far away is the foundation for the franchise’s worldbuilding efforts. It is the backdrop and context for the story told by any Star Wars film, novel, game, or other text,1 and as such it functions as a narrative world or storyworld. David Herma&hellip;<span class="activity-read-more" id="activity-read-more-1623144"><a href="https://hcommons.org/activity/p/1623144/" rel="nofollow ugc">[Read more]</a></span></p>
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				<title>Cody Mejeur deposited Gamers, gender, and cruel optimism: the limits of social identity constructs in The Guild</title>
				<link>https://hcommons.org/activity/p/1623142/</link>
				<pubDate>Wed, 07 Nov 2018 20:05:21 -0500</pubDate>

									<content:encoded><![CDATA[<p>Video game culture has a long, ongoing history of problems with representation and inclusivity, as a wide variety of forces have constructed video games and gaming as masculine. Against this<br />
background, the popular gamer-oriented web series The Guild (2007–2013) appears to offer a unique counterperspective, presenting a gender-diverse cast and f&hellip;<span class="activity-read-more" id="activity-read-more-1623142"><a href="https://hcommons.org/activity/p/1623142/" rel="nofollow ugc">[Read more]</a></span></p>
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				<title>Cody Mejeur replied to the topic Introductions in the discussion Game Studies</title>
				<link>https://hcommons.org/groups/game-studies-1955272390/forum/topic/introductions-4/#post-17607</link>
				<pubDate>Wed, 07 Nov 2018 19:44:44 -0500</pubDate>

									<content:encoded><![CDATA[<p>Hi Damian, it&#8217;s great to have you here! There are a few places for discussion I&#8217;m aware of, but they aren&#8217;t all particularly active&#8211;I think it&#8217;s unfortunate reality of folks being grad students and faculty with extremely busy schedules. But there&#8217;s the Game Studies Open Forum on Facebook, the GamesNetwork listserv (I believe run out of Finland,&hellip;<span class="activity-read-more" id="activity-read-more-1623141"><a href="https://hcommons.org/groups/game-studies-1955272390/forum/topic/introductions-4/#post-17607" rel="nofollow ugc">[Read more]</a></span></p>
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				<title>Cody Mejeur replied to the topic Introductions in the discussion Game Studies</title>
				<link>https://hcommons.org/groups/game-studies-1955272390/forum/topic/introductions-4/#post-17443</link>
				<pubDate>Tue, 30 Oct 2018 18:52:26 -0400</pubDate>

									<content:encoded><![CDATA[<p>Oh! And if anyone wants to be an admin and help grow the group, lmk! More the merrier.</p>
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				<title>Cody Mejeur replied to the topic Introductions in the discussion Game Studies</title>
				<link>https://hcommons.org/groups/game-studies-1955272390/forum/topic/introductions-4/#post-17440</link>
				<pubDate>Tue, 30 Oct 2018 18:51:33 -0400</pubDate>

									<content:encoded><![CDATA[<p>So exciting to meet everyone! Péter, it&#8217;s awesome to see another cognitive humanities/literary studies person doing games work too! Please keep sharing the group in your networks. Hopefully we can build an active community here to support one another, and I&#8217;ll keep adding resources as I&#8217;m able&#8211;please do the same!</p>
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				<title>Cody Mejeur created the event {Queer&#124;Digital}Texts in the group Game Studies.</title>
				<link>https://hcommons.org/activity/p/1621345/</link>
				<pubDate>Wed, 17 Oct 2018 17:33:08 -0400</pubDate>

				
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				<title>Cody Mejeur started the topic Introductions in the discussion Game Studies</title>
				<link>https://hcommons.org/groups/game-studies-1955272390/forum/topic/introductions-4/</link>
				<pubDate>Wed, 17 Oct 2018 16:32:58 -0400</pubDate>

									<content:encoded><![CDATA[<p>Hi All!</p>
<p>Let&#8217;s use this thread for introductions&#8211;and if you&#8217;re just joining the group, please introduce yourself!</p>
<p>I&#8217;m Cody Mejeur, a PhD candidate at Michigan State University in the Department of English. I work with narrative in games, specifically the narrative construction of ludic realities in the lived, embodied experience of play. My&hellip;<span class="activity-read-more" id="activity-read-more-1621340"><a href="https://hcommons.org/groups/game-studies-1955272390/forum/topic/introductions-4/" rel="nofollow ugc">[Read more]</a></span></p>
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				<title>Cody Mejeur created the group Game Studies</title>
				<link>https://hcommons.org/activity/p/1621275/</link>
				<pubDate>Tue, 16 Oct 2018 20:29:00 -0400</pubDate>

				
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				<title>Cody Mejeur&#039;s profile was updated</title>
				<link>https://hcommons.org/activity/p/1621270/</link>
				<pubDate>Tue, 16 Oct 2018 19:43:31 -0400</pubDate>

				
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				<title>Cody Mejeur created the doc Caitlin &#38; Cody Meeting 9/13</title>
				<link>https://hcommons.org/activity/p/1618152/</link>
				<pubDate>Thu, 13 Sep 2018 17:59:54 -0400</pubDate>

				
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				<title>Cody Mejeur&#039;s profile was updated</title>
				<link>https://hcommons.org/activity/p/1617433/</link>
				<pubDate>Tue, 04 Sep 2018 17:47:20 -0400</pubDate>

				
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