Register Log In

An online community for MLA members

MLA Commons
  • News Feed
  • Members
  • Groups and Forums
  • Sites and Blogs
  • CORE Repository
  • Help
  • MLA Online Publications
  • mla.org
  • HC Organizations
    • HC
    • ASEEES
    • AUPresses
    • MSU
    • SAH
  • Log in
Register Login
  • News Feed
  • Members
  • Groups and Forums
  • Sites and Blogs
  • CORE Repository
  • Help
  • MLA Online Publications
  • mla.org
  • HC Organizations
    • HC
    • ASEEES
    • AUPresses
    • MSU
    • SAH

CORE Search Results Start Search Over

  • All Deposits 0
  • MLA Deposits
  • Narrative in a Digital Age (Winter 2021)

    Author(s):
    Jason Boyd (see profile)
    Date:
    2021
    Group(s):
    Computer Studies in Language and Literature, TC Digital Humanities
    Subject(s):
    Hypertext, Video games, Interactive storytelling, Video game narratives, Electronic literature, Software studies
    Item Type:
    Syllabus
    Tag(s):
    interactive fiction, text generators, code studies

  • “What’s Past Is Prologue: Rewriting and Interfacing Shakespeare in Life Is Strange: Before the Storm”

    Author(s):
    Mark Kaethler (see profile)
    Date:
    2020
    Group(s):
    CSDH-SCHN 2020
    Subject(s):
    Queer studies, Shakespeare, Shakespeare performance, Video game narratives, Video games
    Item Type:
    Conference paper

  • Exploring contemporary archaeology with The Last of Us

    Author(s):
    Franki Webb (see profile)
    Date:
    2020
    Group(s):
    Archaeology
    Subject(s):
    Video game narratives, Archaeology, Video games
    Item Type:
    Essay
    Tag(s):
    the last of us

  • Code

    Author(s):
    Mark Sample (see profile)
    Date:
    2016
    Group(s):
    Digital Humanities, Electronic Literature
    Subject(s):
    Video game narratives, Media archaeology, Digital humanities
    Item Type:
    Book chapter
    Tag(s):
    code, code studies

  • Sísifos modernos: narrativas no lineales aplicadas a las adaptaciones de videojuegos en la animación japonesa

    Author(s):
    Antonio Loriguillo-López (see profile)
    Date:
    2014
    Subject(s):
    Animation, Japanese cinema and visual culture, Narratology, Video game narratives, Video games
    Item Type:
    Article

  • What Makes Gêmu Different? A Look at the Distinctive Design Traits of Japanese Video Games and Their Place in the Japanese Media Mix

    Author(s):
    Antonio Loriguillo-López (see profile) , Víctor Navarro-Remesal
    Date:
    2015
    Subject(s):
    Japanese cinema and visual culture, Video game narratives, Video games
    Item Type:
    Article

  • "Vive, muere, repite": el blockbuster ante el desafío interactivo

    Author(s):
    Antonio Loriguillo-López (see profile) , Teresa Sorolla-Romero
    Date:
    2015
    Subject(s):
    Film studies, Interactive storytelling, Narratology, Video game narratives
    Item Type:
    Article

  • Chasing Wild Space: Narrative Outsides and World-Building Frontiers in Knights of the Old Republic and The Old Republic

    Author(s):
    Cody Mejeur (see profile)
    Date:
    2017
    Group(s):
    Game Studies
    Subject(s):
    Video game narratives, Game studies, Narrative, World building, Cultural politics
    Item Type:
    Book chapter
    Tag(s):
    Star Wars, Frontier, Outsides

Viewing item 1 to 8 (of 8 items)

  • Author
    • Antonio Loriguillo-López 3X
    • Cody Mejeur 1X
    • Franki Webb 1X
    • Jason Boyd 1X
    • Mark Kaethler 1X
    • Mark Sample 1X
    • Teresa Sorolla-Romero 1X
    • Víctor Navarro-Remesal 1X
    • more>>
  • Group
    • Archaeology 1X
    • CSDH-SCHN 2020 1X
    • Computer Studies in Language and Literature 1X
    • Digital Humanities 1X
    • Electronic Literature 1X
    • Game Studies 1X
    • TC Digital Humanities 1X
    • more>>
  • Subject
    • Animation 1X
    • Archaeology 1X
    • Cultural politics 1X
    • Digital humanities 1X
    • Electronic literature 1X
    • Film studies 1X
    • Game studies 1X
    • Hypertext 1X
    • Interactive storytelling 2X
    • Japanese cinema and visual culture 2X
    • Media archaeology 1X
    • Narrative 1X
    • Narratology 2X
    • Queer studies 1X
    • Shakespeare 1X
    • Shakespeare performance 1X
    • Software studies 1X
    • Video game narratives 8X
    • Video games 5X
    • World building 1X
    • more>>
  • Item Type
    • Article 3X
    • Book chapter 2X
    • Conference paper 1X
    • Essay 1X
    • Syllabus 1X
    • more>>
  • Date
    • 2021 1X
    • 2020 2X
    • 2017 1X
    • 2016 1X
    • 2015 2X
    • 2014 1X
    • more>>
  • File Type
    • Text 8X

Contact Us

Modern Language Association
85 Broad Street, suite 500
New York, NY 10004

On the Web: mla.org

E-mail: commons@mla.org

Phone: 646 576-5151

FAQ

How do I set e-mail notifications?
What is CORE?
What can the Commons do for my forum?
Why do unwanted characters appear in my post, comment, or page?
More FAQ

User Guides and Support

Getting Started

Groups on the Commons

Sites, Blogs, and WordPress

More MLA Commons Support
HUMANITIES COMMONS. BASED ON COMMONS IN A BOX.
TERMS OF SERVICE • PRIVACY POLICY • GUIDELINES FOR PARTICIPATION

@

Not recently active