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CORE Search Results Start Search Over

  • All Deposits 0
  • MLA Deposits
  • "Tiny Flashing Thumbs: How to Bot Your Way to Fake News Success"

    Author(s):
    Zach Whalen
    Editor(s):
    Shawn Graham
    Date:
    2020
    Item Type:
    Course Material or learning objects
    Tag(s):
    DPiH, DPiH History, DPih Course Material or learning objects, Practice, Advanced, Forking, Digital pedagogy

  • Historical Twine Project Rubric

    Author(s):
    Jeremiah McCall
    Editor(s):
    Shawn Graham
    Date:
    2020
    Subject(s):
    Electronic games
    Item Type:
    Course Material or learning objects
    Tag(s):
    DPiH, DPiH History, DPih Course Material or learning objects, Practice, Getting started, Tool, Digital pedagogy, Composition, Gaming

  • The Knotted Line Curriculum Guide

    Author(s):
    Evan Bissell, Ora Wise
    Editor(s):
    Shawn Graham
    Date:
    2020
    Subject(s):
    Evaluation
    Item Type:
    Course Material or learning objects
    Tag(s):
    DPiH, DPiH History, DPih Course Material or learning objects, Learning objectives, Getting started, Assignment, Multimodal, Digital pedagogy, Assessment

  • "The Unessay"

    Author(s):
    Ryan Cordell
    Editor(s):
    Shawn Graham
    Date:
    2020
    Subject(s):
    Design, English language
    Item Type:
    Course Material or learning objects
    Tag(s):
    DPiH, DPiH History, DPih Course Material or learning objects, Student work, Forking, Digital pedagogy, Composition, English

  • Fail Log and Open Notebook

    Author(s):
    Shawn Graham
    Editor(s):
    Shawn Graham
    Date:
    2020
    Item Type:
    Course Material or learning objects
    Tag(s):
    DPiH, DPiH History, DPih Course Material or learning objects, Practice, Open, Rubric, Forking, Reflection, Digital pedagogy, Composition, Play

  • Failing Gloriously and Other Essays

    Author(s):
    Shawn Graham (see profile)
    Date:
    2019
    Group(s):
    Archaeology
    Subject(s):
    Digital humanities, Archaeology--Data processing, Education, Higher, Teaching
    Item Type:
    Book
    Tag(s):
    Digital archaeology, Academe, Pedagogy

  • An Approach to the Ethics of Archaeogaming

    Author(s):
    Shawn Graham (see profile)
    Date:
    2020
    Group(s):
    Archaeology
    Subject(s):
    Ethics, Video games
    Item Type:
    Book chapter

  • Fleshing Out the Bones: Studying the Human Remains Trade with Tensorflow and Inception

    Author(s):
    Shawn Graham (see profile) , Damien Huffer
    Date:
    2018
    Group(s):
    Archaeology
    Subject(s):
    Archaeology, Human body, Computer vision, Commerce
    Item Type:
    Article
    Tag(s):
    bone, Trade

  • The Haunted School on Horror Hill

    Author(s):
    Shawn Graham (see profile) , Kee Kevin, Tamara Vaughan
    Date:
    2010
    Subject(s):
    Digital humanities, Literacy--Study and teaching, Digital media, Storytelling, Interactive multimedia
    Item Type:
    Book chapter
    Tag(s):
    elementary, Literacy studies, Interactive storytelling

  • The Insta-Dead: The rhetoric of the human remains trade on Instagram

    Author(s):
    Shawn Graham (see profile) , Damien Huffer
    Date:
    2017
    Group(s):
    Archaeology
    Subject(s):
    Archaeology, Social media, Commerce
    Item Type:
    Article
    Tag(s):
    illicit, antiquities, human remains, Trade

  • Network Analysis and Greco-Roman Prosopography

    Author(s):
    Shawn Graham (see profile) , Giovanni Ruffini
    Date:
    2007
    Group(s):
    Archaeology
    Subject(s):
    Social networks
    Item Type:
    Book chapter

  • EX FIGLINIS The Network Dynamics of the Tiber Valley Brick Industry in the Hinterland of Rome. BAR International Series 1486

    Author(s):
    Shawn Graham (see profile)
    Date:
    2018
    Group(s):
    Archaeology
    Subject(s):
    Classical antiquities, Social networks
    Item Type:
    Book
    Tag(s):
    Roman archaeology, Complexity

  • Concordance of Ashby and Van Deman, and others with regard to the Aqua Claudia

    Author(s):
    Shawn Graham (see profile)
    Date:
    1998
    Group(s):
    Archaeology
    Subject(s):
    Archaeology, Classical antiquities
    Item Type:
    Dissertation
    Tag(s):
    Roman archaeology

  • TravellerSim: Growing Settlement Structures and Territories with Agent-Based Modeling

    Author(s):
    Shawn Graham (see profile)
    Date:
    2006
    Group(s):
    Archaeology
    Subject(s):
    Archaeology, Classical antiquities, Bronze age, Iron age, Multiagent systems
    Item Type:
    Conference proceeding
    Tag(s):
    Roman archaeology, Bronze and Iron Age, Agent-based modelling

  • Behaviour Space: Simulating Roman Social Life and Civil Violence

    Author(s):
    Shawn Graham (see profile)
    Date:
    2017
    Group(s):
    Archaeology
    Subject(s):
    Archaeology, Multiagent systems
    Item Type:
    Article
    Tag(s):
    agent-based modeling, Agent-based modelling

  • 3d models from archival film/video footage

    Author(s):
    Shawn Graham (see profile)
    Date:
    2018
    Group(s):
    Archaeology
    Subject(s):
    Digital humanities, Archaeology, Cultural property
    Item Type:
    Other
    Tag(s):
    3d, photogrammetry, digital humanities, Cultural heritage

  • HIST5702 Winter 2018 Guerilla Digital Public History

    Author(s):
    Shawn Graham (see profile)
    Date:
    2017
    Subject(s):
    Digital humanities, Public history
    Item Type:
    Syllabus
    Tag(s):
    syllabus, making, studio, Digital history, Public humanities

  • HIST3812 Winter 2018 Critical Digital Making

    Author(s):
    Shawn Graham (see profile)
    Date:
    2017
    Subject(s):
    Archaeology--Data processing, Digital humanities
    Item Type:
    Syllabus
    Tag(s):
    Digital archaeology, Digital history

  • Truth and Beauty Bombs: Response 1

    Author(s):
    Shawn Graham (see profile)
    Date:
    2017
    Subject(s):
    Aesthetics, Archaeology
    Item Type:
    Article
    Tag(s):
    Internet/web-based media

  • DIGH5000 Introduction to Digital Humanities Syllabus Fall 2017 Carleton University

    Author(s):
    Shawn Graham (see profile)
    Date:
    2017
    Subject(s):
    Digital humanities
    Item Type:
    Syllabus
    Tag(s):
    digital pedagogy

  • Networks, Agent-Based Models and the Antonine Itineraries: Implications for Roman Archaeology

    Author(s):
    Shawn Graham (see profile)
    Date:
    2006
    Group(s):
    Archaeology, Digital Humanists
    Subject(s):
    Digital humanities
    Item Type:
    Article
    Tag(s):
    agent-based modeling, archaeology, landscape, network studies

  • The Equifinality of Archaeological Networks: an Agent-Based Exploratory Lab Approach

    Author(s):
    Shawn Graham (see profile) , Scott Weingart
    Date:
    2014
    Group(s):
    Archaeology, Digital Humanists
    Subject(s):
    Digital humanities
    Item Type:
    Article
    Tag(s):
    agent-based modeling, archaeology, roman history, simulation, trade

  • The Space Between: The Geography of Social Networks in the Tiber Valley

    Author(s):
    Shawn Graham (see profile)
    Date:
    2008
    Group(s):
    Anthropology
    Subject(s):
    Digital humanities
    Item Type:
    Book chapter
    Tag(s):
    archaeology, economics, network studies, Power

  • On Connecting Stamps – Network Analysis and Epigraphy

    Author(s):
    Shawn Graham (see profile)
    Date:
    2014
    Group(s):
    Archaeology, Digital Humanists
    Subject(s):
    Digital humanities
    Item Type:
    Article
    Tag(s):
    archaeology, classics, network studies

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    • Ora Wise 1X
    • Ryan Cordell 1X
    • Scott Weingart 1X
    • Shawn Graham 24X
    • Tamara Vaughan 1X
    • Zach Whalen 1X
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  • Group
    • Anthropology 1X
    • Archaeology 13X
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  • Subject
    • Public history 1X
    • Social networks 2X
    • Storytelling 1X
    • Teaching 1X
    • Video games 1X
    • Human body 1X
    • Social media 1X
    • Multiagent systems 2X
    • Aesthetics 1X
    • Archaeology 7X
    • Archaeology--Data processing 2X
    • Bronze age 1X
    • Classical antiquities 3X
    • Commerce 2X
    • Computer vision 1X
    • Cultural property 1X
    • Design 1X
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    • Electronic games 1X
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    • Ethics 1X
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